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Found 6 results

  1. How to compile and use XMRig for Monero XMR RandomX Mining on Apple Silicon M1 Chip! To break this down some, you may want to install MacPorts to install any required deps including XCode to be able to install MacPorts etc. the `make -j$(sysctl -n hw.logicalcpu)` can be changed to just make -j8 to use all 8 of the Apple M1 cores to compile. After compiling successfully, essentially run XMRig like you usually would with your configuration to start mining XMR on Apple Silicon! git clone -b dev https://github.com/xmrig/xmrig.git mkdir xmrig/build && cd xmrig/scripts ./build.hwloc.sh && cd ../build cmake .. -DUV_INCLUDE_DIR=/opt/homebrew/include -DUV_LIBRARY=/opt/homebrew/lib/libuv.a -DOPENSSL_ROOT_DIR=/opt/homebrew/opt/openssl -DHWLOC_INCLUDE_DIR=../scripts/deps/include -DHWLOC_LIBRARY=../scripts/deps/lib/libhwloc.a make -j$(sysctl -n hw.logicalcpu)
  2. How to run two 4k external monitors from a Macbook Pro M1 Big Sur. Basically you want 2 displayport cables, docking station and run displaylink drivers. About $210 for all this, but the dock does cleanup all the cables and can be hidden somewhere. List of what I used Targus USB-C Universal DV4K Docking Station with 100W Power (DOCK190USZ) https://amzn.to/36g3ach DisplayPort Cable,Capshi 4K DP Cable Nylon Braided -([email protected], [email protected]) Display Port Cable Ultra High Speed DisplayPort to DisplayPort Cable 6.6ft for Laptop PC TV etc- Gaming Monitor Cable (Grey) https://amzn.to/39qE908 Displaylink Driver https://www.displaylink.com/downloads/macos Plug everything in. From Macbook use the included Targus cable, its a USB-C with screws that screws into the dock itself, then plug that cable into the Mac. Plug displayport cables from dock to monitors. Plug in your USB devices into the dock. The Mac will charge from the dock, so this frees up one of the 2 ports on the Macbook Pro. Pretty sweet. After downloading the displaylink driver, install it, then reboot the Mac. After reboot go into System Preferences -> Privacy -> Screen Recording and allow Displaylink. Now go into Display settings and it should detect your monitors. Switch source over to Displayport and magic, your Macbook Pro can now use more than 1 external monitor. Take that Apple. I assume this works on the Air and Mini, but I don't have those to test.
  3. Currently looking for a version of NodeJS compiled natively on Apple M1 (Apple Silicon) aka ARMv8 for macOS Seems all current and past NodeJS builds including current nightlies do not contain any Darwin ARM binaries yet. I may attempt to compile v12.18.3 for Darwin ARM if no release soon...Read below for updates....NodeJS v15 compiled successfully on macOS Big Sur 11.0.1 - Kernel 20.1.0 - Darwin ARM64 M1 Chip
  4. You can use my modified repository of OpenSSL v1.0.1j made to work with compiling on the M1 chip from Apple. Some may ask why would you want the old version of OpenSSL? Some applications are dependent upon it, but only do this if you know what you are doing. Repo: https://github.com/carsenk/openssl10-darwin-arm git clone https://github.com/carsenk/openssl10-darwin-arm cd openssl10-darwin-arm ./configure darwin64-arm64-cc no-asm make sudo make install sudo ln -sf /usr/local/ssl/bin/openssl `which openssl` You can then run openssl version to confirm you are running legacy OpenSSL v1.0.1j on the Apple Silicon M1 chip!
  5. Apple's new M1 chip was unveiled today... What are your thoughts on it? I personally was expecting more physical changes like touchscreen etc. Anyone know of the benchmarks for the new Apple M1 GPU?
  6. So I just wanted to post some random thoughts about the new upcoming Apple Macbook Air, Macbook Pro, and Mac Mini with the new Apple M1 Chips and development around them. Denarius (D) is written in C and C++ and is currently able to compile on ARMv7 (ARM64) chips on the Raspberry Pi 4s and other devices. -Workflow to port to Apple's M1 -> Nothing, Denarius should compile just fine on the new M1 ARMv8 chips comparing to previous compiles on the ARMv7 chips on currently available ARM SoCs Kronos is written in Javascript/NodeJS/Electron and is currently able to compile on ARMv7 (ARM64) chips on the Raspberry Pi 4s and other devices. -Workflow to port to Apple's M1 -> Upgrade Electron dep versioning, Electron v11 Beta seems to support the new Apple M1 Chip and ARM architecture. Random thoughts: Seems VS Code Insider releases now support the Apple M1 chip.
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